pros::lcd_s struct
#include <liblvgl/include/liblvgl/llemu.h>
Public variables
- lv_obj_t* frame
- lv_obj_t* screen
- lv_obj_t* lcd_text
- lv_obj_t* btn_container
- lv_obj_t* btns
-
lcd_
btn_ cb_ fn_ t callbacks - uint8_t touch_bits