V5 Brain Display (LVGL)

Interacting with the touchscreen on the V5 Brain is made possible through LVGL. LVGL is a full-featured C graphics library (it’s accessible in C++ projects too under the same API).

The first step to getting started with LVGL is to include pros/apix.h in your main.h file or other header files. This includes the full LVGL feature set as described in their documentation: https://littlevgl.com/

You can follow along with any of the LVGL tutorials or wiki. There is no need to port or initialize LVGL, you can simply start creating objects.


Custom LVGL code cannot be displayed at the same time as the LLEMU. As a result, you must remove the LLEMU code (pros::lcd) that is present in initialize.cpp by default in a new project.