PROS Kernel 3.1.1 ReleaseΒΆ
A variety of bugfixes and usability improvements over 3.1.0.
Bugfixes:
- Competition control now works properly with running matches from the brain/controller (as opposed to just a competition switch/field controller before)
- Global constructors now work for Smart Devices (Motors, Vision Sensors, etc.)
pros::Controller::print()will now compile and work properly- Okapilib now works with the template operator control file by default, no more need to remove the
using pros::literalsline first
New Features:
- A proper Gyro Driver in C and C++. No more need to manually configure the ADI port to be a gyroscope.
Usability Improvements:
- All of the competition control functions (
autonomous(),opcontrol(), etc.) are now prototyped inmain.hand can be called from user code PROS_USE_SIMPLE_NAMESis implemented for all of the API headers in both C and C++motor_move()and its C++ equivalent properly clamp inputs to[-127,127], so arcade control code will work properly with no clamping of the controller values in user code