Posts tagged kernel-release

PROS Kernel 3.5.0 Release

Our biggest feature this update is the lightweight screen API, which will act as a LVGL alternative.

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PROS Kernel 3.4.0 Release

New features:

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PROS Kernel 3.3.1 Release

New features:

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PROS Kernel 3.3.0 Release

New features:

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PROS Kernel 3.2.1 Release

If you were affected by the issue preventing builds from hot/cold linking under arm-none-eabi-gcc 9.x, and either added temporary stubs or disabled hot/cold linking as a workaround, you may now reverse those changes.

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PROS Kernel 3.2.0 Release

We are replacing the three initialize.cpp, autonomous.cpp, and opcontrol.cpp files with a single main.cpp file (see below) for new projects, so the main.cpp file will be introduced into your project when you upgrade. If you compile the project right away, you will likely be faced with multiple definition errors for the competition tasks. To resolve this, you can either delete the new main.cpp, or move the contents of your competition task functions into the new file, deleting the previous files. If your project structure has been significantly modified from the default, we trust that you will know how to resolve this issue on your own. Also note that if you have already consolidated the three files listed above into a single main.cpp file, this will not be an issue.

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PROS Kernel 3.1.6 Release

Be sure to look at important upgrade instructions below.

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PROS Kernel 3.1.5 Release

New Features:

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PROS Kernel 3.1.4 Release

New Features:

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PROS Kernel 3.1.3 Release

Bug fix for ADI Sensors. PROS kernel version 3.1.2 introduced an issue where the gyroscope and other ADI sensors would not return proper values. This restores the expected functionality, and ADI sensors will work properly again.

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PROS Kernel 3.1.2 Release

New Features:

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PROS Kernel 3.1.1 Release

A variety of bugfixes and usability improvements over 3.1.0.

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Announcing PROS 3

Today, we’re excited to share with you the next iteration of PROS, the open source development environment for VEX EDR. With PROS 3, you will be able to program the VEX EDR Cortex and the VEX V5 from a single development environment.

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